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Dream Utopia - Unreal Engine 5.4

2024

A path traced render of beautiful vegetation mixed with modern architecture, a fountain, and a waterfall. I created this environment using Blender, Maya, Unreal Engine 5.4, and Quixel Megascans. The architecture was modeled in Blender and Maya, the fountain and waterfall were FLIP fluid sims in Blender, and the foliage was from Quixel Megascans with Quixel Bridge. This scene can also run in real-time with Lumen. Nanite was also used.

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